typedef struct {## 1 ##src/server/child.h## pid_t child_pid; /* process ID */## 2 ##src/server/child.h## int child_pipefd; /* parent's stream pipe to/from child */## 3 ##src/server/child.h## int child_status; /* 0 = ready */## 4 ##src/server/child.h## long child_count; /* #connections handled */## 5 ##src/server/child.h## } Child;## 6 ##src/server/child.h## Child *cptr; /* array of Child structures; calloc'ed */## 7 ##src/server/child.h##