#include "item.h" item::item() { itemName = ""; type = ""; author = ""; owner = ""; price = ""; availability = ""; ownerPrint = true; } bool item::setItem(string newItem) {itemName = newItem; return true;} bool item::setType(string newType) {type = newType; return true;} bool item::setAuthor(string newAuthor) {author = newAuthor; return true;} bool item::setOwner(string newOwner) {owner = newOwner; return true;} bool item::setPrice(string newPrice) {price = newPrice; return true;} bool item::setAvailability(string newAvailability) {availability = newAvailability; return true;} bool item::setOnwerPrint (bool newOwnerPrint) {ownerPrint = newOwnerPrint; return ownerPrint;} string item::getItem() const {return itemName;} string item::getType() const {return type;} string item::getAuthor() const {return author;} string item::getOwner() const {return owner;} string item::getPrice() const {return price;} string item::getAvailability() const {return availability;} ostream& item::Print(ostream& out) { if (itemName == "" && type == "" && author == "" && owner == "" && price == "" && availability == "") return out; if (itemName != "") { out<<"Item:"<