#include "test.h" /* * Fill in the global servaddr{} as a side effect. */ int TcpSockByAddr(char *ipaddr, int port /* host byte order */ ) { int sockfd; sockfd = Socket(AF_INET, SOCK_STREAM, 0); bzero(&servaddr, sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(port); Inet_pton(AF_INET, ipaddr, &servaddr.sin_addr); Connect(sockfd, (SA *) &servaddr, sizeof(servaddr)); return(sockfd); } /* * Create the default (unconnected) UDP socket. * Fill in the global servaddr{} for the caller to use. */ int UdpSockByAddr(char *ipaddr, int port /* host byte order */ ) { int sockfd; sockfd = Socket(AF_INET, SOCK_DGRAM, 0); bzero(&servaddr, sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(port); Inet_pton(AF_INET, ipaddr, &servaddr.sin_addr); return(sockfd); } /* * Create a connected UDP socket. */ int UdpConnSockByAddr(char *ipaddr, int port /* host byte order */ ) { int sockfd; sockfd = Socket(AF_INET, SOCK_DGRAM, 0); bzero(&servaddr, sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(port); Inet_pton(AF_INET, ipaddr, &servaddr.sin_addr); Connect(sockfd, (SA *) &servaddr, sizeof(servaddr)); return(sockfd); }