00:02 Piece 1037 Entered System. (Type W) 00:02 Piece 1038 Entered System. (Type W) 00:02 Piece 1039 Entered System. (Type W) 00:03 Combinator 1 Turned ON. 00:03 Piece 1044 Entered System. (Type X) 00:03 Piece 1045 Entered System. (Type X) 00:03 Piece 1046 Entered System. (Type X) 00:06 Piece 1000 Entered System. (Type A) 00:06 Piece 1001 Entered System. (Type A) 00:06 Piece 1002 Entered System. (Type A) 00:07 Piece 1015 Entered System. (Type B) 00:07 Piece 1016 Entered System. (Type B) 00:08 Piece 1026 Entered System. (Type C) 00:08 Piece 1027 Entered System. (Type C) 00:08 Loading Combinator 1 00:09 Combinator 2 Turned ON. 00:09 Piece 1003 Entered System. (Type A) 00:09 Piece 1004 Entered System. (Type A) 00:09 Piece 1047 Entered System. (Type X) 00:09 Piece 1048 Entered System. (Type X) 00:09 Piece 1049 Entered System. (Type X) 00:10 Piece 1040 Entered System. (Type W) 00:10 Piece 1041 Entered System. (Type W) 00:12 Combinator 3 Turned ON. 00:12 Piece 1005 Entered System. (Type A) 00:12 Piece 1006 Entered System. (Type A) 00:12 Piece 1055 Entered System. (Type Y) 00:12 Piece 1056 Entered System. (Type Y) 00:12 Piece 1057 Entered System. (Type Y) 00:12 Piece 1058 Entered System. (Type Y) 00:12 Piece 1059 Entered System. (Type Y) 00:12 Piece 1074 Entered System. (Type Z) 00:12 Piece 1075 Entered System. (Type Z) 00:12 Removing Item From Combinator 1 00:12 Loading Combinator 1 00:12 Loading Combinator 2 00:14 Piece 1017 Entered System. (Type B) 00:14 Piece 1018 Entered System. (Type B) 00:14 Piece 1019 Entered System. (Type B) 00:15 Piece 1007 Entered System. (Type A) 00:15 Piece 1008 Entered System. (Type A) 00:15 Piece 1009 Entered System. (Type A) 00:15 Piece 1010 Entered System. (Type A) 00:15 Piece 1042 Entered System. (Type W) 00:15 Piece 1043 Entered System. (Type W) 00:15 Piece 1050 Entered System. (Type X) 00:15 Piece 1051 Entered System. (Type X) 00:15 Piece 1052 Entered System. (Type X) 00:15 Piece 1053 Entered System. (Type X) 00:15 Piece 1076 Entered System. (Type Z) 00:15 Piece 1077 Entered System. (Type Z) 00:16 Piece 1028 Entered System. (Type C) 00:16 Piece 1029 Entered System. (Type C) 00:16 Removing Item From Combinator 1 00:16 Loading Combinator 1 00:17 Removing Item From Combinator 2 00:18 Unit report for Checker 1 UNIT REPORT FOR CHECKER 1 Checker 1 Status = OFF Current Contents: No Contents. Waiting in Checker 1 Input Queue: (Thingamagig) ID# 10000 Quality: 0.85 (A) ID# 1000 Quality: 0.85 Entered: 00:06 #Recycles: 0 (A) ID# 1001 Quality: 0.85 Entered: 00:06 #Recycles: 0 (A) ID# 1002 Quality: 0.85 Entered: 00:06 #Recycles: 0 (B) ID# 1015 Quality: 0.85 Entered: 00:07 #Recycles: 0 (C) ID# 1026 Quality: 0.85 Entered: 00:08 #Recycles: 0 (Thingamagig) ID# 10001 Quality: 0.85 (A) ID# 1003 Quality: 0.85 Entered: 00:09 #Recycles: 0 (A) ID# 1004 Quality: 0.85 Entered: 00:09 #Recycles: 0 (A) ID# 1005 Quality: 0.85 Entered: 00:12 #Recycles: 0 (B) ID# 1016 Quality: 0.85 Entered: 00:07 #Recycles: 0 (C) ID# 1027 Quality: 0.85 Entered: 00:08 #Recycles: 0 00:19 Decomposer 2 Turned ON. 00:20 Combinator 1 Turned OFF. 00:20 Removing Item From Combinator 1 00:22 Checker 1 Turned ON. 00:22 Piece 1020 Entered System. (Type B) 00:22 Piece 1021 Entered System. (Type B) 00:22 Piece 1022 Entered System. (Type B) 00:22 Piece 1054 Entered System. (Type X) 00:22 Piece 1060 Entered System. (Type Y) 00:22 Piece 1061 Entered System. (Type Y) 00:22 Piece 1062 Entered System. (Type Y) 00:22 Piece 1078 Entered System. (Type Z) 00:22 Piece 1079 Entered System. (Type Z) 00:22 Piece 1080 Entered System. (Type Z) 00:22 Loading Checker 1 00:22 Loading Combinator 2 00:23 Checker 2 Turned ON. 00:23 Loading Checker 2 00:24 Decomposer 1 Turned ON. 00:25 SYSTEM IN HOLD STATUS 00:26 Removing Item From Checker 1 00:26 Loading Checker 1 00:27 Piece 1063 Entered System. (Type Y) 00:27 Piece 1064 Entered System. (Type Y) 00:27 Piece 1065 Entered System. (Type Y) 00:27 Piece 1066 Entered System. (Type Y) 00:27 Removing Item From Combinator 2 00:27 Loading Combinator 2 00:28 Piece 1030 Entered System. (Type C) 00:28 Piece 1031 Entered System. (Type C) 00:28 Piece 1032 Entered System. (Type C) 00:28 Piece 1033 Entered System. (Type C) 00:28 Removing Item From Checker 2 00:28 Loading Checker 2 00:30 Checker 3 Turned ON. 00:30 Piece 1011 Entered System. (Type A) 00:30 Piece 1012 Entered System. (Type A) 00:30 Piece 1013 Entered System. (Type A) 00:30 Piece 1014 Entered System. (Type A) 00:30 Removing Item From Checker 1 00:30 Loading Checker 1 00:32 Piece 1100 Entered System. (Type X) 00:32 Piece 1067 Entered System. (Type Y) 00:32 Piece 1068 Entered System. (Type Y) 00:32 Piece 1069 Entered System. (Type Y) 00:32 Piece 1070 Entered System. (Type Y) 00:32 Piece 1081 Entered System. (Type Z) 00:32 Removing Item From Combinator 2 00:32 Loading Combinator 2 00:33 Removing Item From Checker 2 00:33 Loading Combinator 3 00:33 Loading Checker 2 00:34 Removing Item From Checker 1 00:35 Combinator 1 Turned ON. 00:35 Loading Combinator 1 00:37 Removing Item From Combinator 2 00:37 Loading Combinator 2 00:38 Removing Item From Checker 2 00:38 Loading Checker 2 00:39 Removing Item From Combinator 3 00:39 Removing Item From Combinator 1 00:39 Loading Checker 3 00:39 Loading Checker 1 00:39 Loading Combinator 1 00:42 Piece 1071 Entered System. (Type Y) 00:42 Piece 1072 Entered System. (Type Y) 00:42 Piece 1073 Entered System. (Type Y) 00:42 Removing Item From Combinator 2 00:42 Loading Combinator 2 00:43 Removing Item From Checker 2 00:43 Removing Item From Checker 3 00:43 Removing Item From Checker 1 00:43 Removing Item From Combinator 1 00:43 Loading Checker 2 00:43 Loading Decomposer 1 00:43 Loading Checker 1 00:45 Decomposer 3 Turned ON. 00:45 Loading Decomposer 3 00:46 Unit report for Decomposer 3 UNIT REPORT FOR DECOMPOSER 3 Decomposer 3 Status = ON Current Contents: (Whatcha-ma-callit) ID# 50000 Quality: 0.84 (Thingamagig) ID# 10000 Quality: 0.85 (A) ID# 1000 Quality: 0.85 Entered: 00:06 #Recycles: 0 (A) ID# 1001 Quality: 0.85 Entered: 00:06 #Recycles: 0 (A) ID# 1002 Quality: 0.85 Entered: 00:06 #Recycles: 0 (B) ID# 1015 Quality: 0.85 Entered: 00:07 #Recycles: 0 (C) ID# 1026 Quality: 0.85 Entered: 00:08 #Recycles: 0 (Thingamagig) ID# 10001 Quality: 0.85 (A) ID# 1003 Quality: 0.85 Entered: 00:09 #Recycles: 0 (A) ID# 1004 Quality: 0.85 Entered: 00:09 #Recycles: 0 (A) ID# 1005 Quality: 0.85 Entered: 00:12 #Recycles: 0 (B) ID# 1016 Quality: 0.85 Entered: 00:07 #Recycles: 0 (C) ID# 1027 Quality: 0.85 Entered: 00:08 #Recycles: 0 (Dohickey) ID# 20000 Quality: 0.83 (W) ID# 1037 Quality: 0.83 Entered: 00:02 #Recycles: 0 (X) ID# 1044 Quality: 0.83 Entered: 00:03 #Recycles: 0 (X) ID# 1045 Quality: 0.83 Entered: 00:03 #Recycles: 0 (Y) ID# 1055 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1056 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1057 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Z) ID# 1074 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Dohickey) ID# 20001 Quality: 0.83 (W) ID# 1038 Quality: 0.83 Entered: 00:02 #Recycles: 0 (X) ID# 1046 Quality: 0.83 Entered: 00:03 #Recycles: 0 (X) ID# 1047 Quality: 0.83 Entered: 00:09 #Recycles: 0 (Y) ID# 1058 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1059 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1060 Quality: 0.83 Entered: 00:22 #Recycles: 0 (Z) ID# 1075 Quality: 0.83 Entered: 00:12 #Recycles: 0 Waiting in Decomposer 3 Input Queue: EMPTY 00:47 Removing Item From Combinator 2 00:47 Removing Items From Decomposer 1 00:47 Removing Item From Checker 1 00:47 Loading Combinator 1 00:47 Loading Decomposer 1 00:48 Removing Item From Checker 2 00:48 Loading Checker 2 00:51 Removing Items From Decomposer 3 00:51 Removing Item From Combinator 1 00:51 Removing Items From Decomposer 1 00:51 Loading Combinator 3 00:51 Loading Checker 1 00:53 Removing Item From Checker 2 00:53 Loading Decomposer 2 00:55 Removing Item From Checker 1 00:55 Loading Decomposer 1 00:57 Removing Item From Combinator 3 00:57 Loading Checker 3 00:59 Removing Items From Decomposer 2 00:59 Removing Items From Decomposer 1 00:59 Loading Combinator 2 00:59 Loading Combinator 1 01:01 Removing Item From Checker 3 01:03 Removing Item From Combinator 1 01:03 Loading Checker 1 01:04 Removing Item From Combinator 2 01:04 Loading Checker 2 01:07 Removing Item From Checker 1 01:07 Loading Decomposer 1 01:09 Removing Item From Checker 2 01:09 Loading Decomposer 2 01:11 Removing Items From Decomposer 1 01:11 Loading Combinator 1 01:15 Removing Items From Decomposer 2 01:15 Removing Item From Combinator 1 01:15 Loading Combinator 2 01:15 Loading Checker 1 01:19 Removing Item From Checker 1 01:19 Loading Combinator 3 01:20 Removing Item From Combinator 2 01:20 Loading Checker 2 01:25 Removing Item From Combinator 3 01:25 Removing Item From Checker 2 01:25 Loading Checker 3 01:25 Loading Decomposer 2 01:29 Removing Item From Checker 3 01:31 Removing Items From Decomposer 2 01:31 Loading Combinator 2 01:36 Removing Item From Combinator 2 01:36 Loading Checker 2 01:41 Removing Item From Checker 2 01:41 Loading Decomposer 2 01:47 Removing Items From Decomposer 2 02:00 SIMULATION ENDED SYSTEM REPORT Modeling Parameters: Thingamagig Composition: (3 Piece A) (1 Piece B) (1 Piece C) Dohickey Composition: (1 Piece W) (2 Piece X) (3 Piece Y) (1 Piece Z) Whatchamacallit Composition: (2 Thingamagig) (2 Dohickey) Combinator 1: 4 min Combinator 2: 5 min Combinator 3: 6 min Checker 1: 4 min Checker 2: 5 min Checker 3: 4 min Decomposer 1: 4 min Decomposer 2: 6 min Decomposer 3: 6 min Threshold 1: 0.85 Threshold 2: 0.83 Threshold 3: 0.85 Finished Whatcha-ma-callits: 2 (Whatcha-ma-callit) ID# 50001 Time Completed: 01:01 Quality: 0.864 (Thingamagig) ID# 10002 Quality: 0.866 (A) ID# 1006 Quality: 0.85 Entered: 00:12 #Recycles: 0 (A) ID# 1007 Quality: 0.85 Entered: 00:15 #Recycles: 0 (A) ID# 1008 Quality: 0.85 Entered: 00:15 #Recycles: 0 (B) ID# 1017 Quality: 0.94 Entered: 00:14 #Recycles: 0 (C) ID# 1028 Quality: 0.84 Entered: 00:16 #Recycles: 0 (Thingamagig) ID# 10000 Quality: 0.850 (A) ID# 1000 Quality: 0.85 Entered: 00:06 #Recycles: 0 (A) ID# 1001 Quality: 0.85 Entered: 00:06 #Recycles: 0 (A) ID# 1002 Quality: 0.85 Entered: 00:06 #Recycles: 0 (B) ID# 1015 Quality: 0.85 Entered: 00:07 #Recycles: 0 (C) ID# 1026 Quality: 0.85 Entered: 00:08 #Recycles: 0 (Dohickey) ID# 20002 Quality: 0.866 (W) ID# 1039 Quality: 0.75 Entered: 00:02 #Recycles: 0 (X) ID# 1048 Quality: 0.95 Entered: 00:09 #Recycles: 0 (X) ID# 1049 Quality: 0.95 Entered: 00:09 #Recycles: 0 (Y) ID# 1061 Quality: 0.68 Entered: 00:22 #Recycles: 0 (Y) ID# 1062 Quality: 0.88 Entered: 00:22 #Recycles: 0 (Y) ID# 1063 Quality: 0.88 Entered: 00:27 #Recycles: 0 (Z) ID# 1076 Quality: 0.97 Entered: 00:15 #Recycles: 0 (Dohickey) ID# 20003 Quality: 0.874 (W) ID# 1040 Quality: 0.95 Entered: 00:10 #Recycles: 0 (X) ID# 1050 Quality: 0.95 Entered: 00:15 #Recycles: 0 (X) ID# 1051 Quality: 0.65 Entered: 00:15 #Recycles: 0 (Y) ID# 1064 Quality: 0.78 Entered: 00:27 #Recycles: 0 (Y) ID# 1065 Quality: 0.88 Entered: 00:27 #Recycles: 0 (Y) ID# 1066 Quality: 0.94 Entered: 00:27 #Recycles: 0 (Z) ID# 1077 Quality: 0.97 Entered: 00:15 #Recycles: 0 (Whatcha-ma-callit) ID# 50002 Time Completed: 01:29 Quality: 0.865 (Thingamagig) ID# 10001 Quality: 0.850 (A) ID# 1003 Quality: 0.85 Entered: 00:09 #Recycles: 0 (A) ID# 1004 Quality: 0.85 Entered: 00:09 #Recycles: 0 (A) ID# 1005 Quality: 0.85 Entered: 00:12 #Recycles: 0 (B) ID# 1016 Quality: 0.85 Entered: 00:07 #Recycles: 0 (C) ID# 1027 Quality: 0.85 Entered: 00:08 #Recycles: 0 (Thingamagig) ID# 10007 Quality: 0.866 (A) ID# 1010 Quality: 0.85 Entered: 00:15 #Recycles: 2 (A) ID# 1011 Quality: 0.85 Entered: 00:30 #Recycles: 2 (A) ID# 1012 Quality: 0.85 Entered: 00:30 #Recycles: 2 (B) ID# 1022 Quality: 0.94 Entered: 00:22 #Recycles: 0 (C) ID# 1033 Quality: 0.84 Entered: 00:28 #Recycles: 0 (Dohickey) ID# 20004 Quality: 0.913 (W) ID# 1041 Quality: 0.85 Entered: 00:10 #Recycles: 0 (X) ID# 1052 Quality: 0.95 Entered: 00:15 #Recycles: 0 (X) ID# 1053 Quality: 0.95 Entered: 00:15 #Recycles: 0 (Y) ID# 1067 Quality: 0.97 Entered: 00:32 #Recycles: 0 (Y) ID# 1068 Quality: 0.94 Entered: 00:32 #Recycles: 0 (Y) ID# 1069 Quality: 0.96 Entered: 00:32 #Recycles: 0 (Z) ID# 1078 Quality: 0.77 Entered: 00:22 #Recycles: 0 (Dohickey) ID# 20000 Quality: 0.830 (W) ID# 1037 Quality: 0.83 Entered: 00:02 #Recycles: 0 (X) ID# 1044 Quality: 0.83 Entered: 00:03 #Recycles: 0 (X) ID# 1045 Quality: 0.83 Entered: 00:03 #Recycles: 0 (Y) ID# 1055 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1056 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1057 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Z) ID# 1074 Quality: 0.83 Entered: 00:12 #Recycles: 0 Unit Reports: UNIT REPORT FOR COMBINATOR 1 Combinator 1 Status = ON Current Contents: No Contents. Waiting in Queue A: (A) ID# 1014 Quality: 0.85 Entered: 00:30 #Recycles: 2 (A) ID# 1009 Quality: 0.67 Entered: 00:15 #Recycles: 3 Waiting in Queue B: (B) ID# 1018 Quality: 0.45 Entered: 00:14 #Recycles: 1 (B) ID# 1019 Quality: 0.94 Entered: 00:14 #Recycles: 1 (B) ID# 1020 Quality: 0.94 Entered: 00:22 #Recycles: 1 (B) ID# 1021 Quality: 0.94 Entered: 00:22 #Recycles: 1 Waiting in Queue C: (C) ID# 1030 Quality: 0.84 Entered: 00:28 #Recycles: 1 (C) ID# 1031 Quality: 0.64 Entered: 00:28 #Recycles: 1 (C) ID# 1032 Quality: 0.84 Entered: 00:28 #Recycles: 1 UNIT REPORT FOR COMBINATOR 2 Combinator 2 Status = ON Current Contents: No Contents. Waiting in Queue W: (W) ID# 1042 Quality: 0.85 Entered: 00:15 #Recycles: 2 (W) ID# 1043 Quality: 0.85 Entered: 00:15 #Recycles: 2 Waiting in Queue X: EMPTY Waiting in Queue Y: (Y) ID# 1070 Quality: 0.88 Entered: 00:32 #Recycles: 3 (Y) ID# 1071 Quality: 0.88 Entered: 00:42 #Recycles: 3 (Y) ID# 1072 Quality: 0.48 Entered: 00:42 #Recycles: 3 (Y) ID# 1073 Quality: 0.88 Entered: 00:42 #Recycles: 3 Waiting in Queue Z: (Z) ID# 1080 Quality: 0.97 Entered: 00:22 #Recycles: 1 (Z) ID# 1081 Quality: 0.97 Entered: 00:32 #Recycles: 1 (Z) ID# 1079 Quality: 0.97 Entered: 00:22 #Recycles: 2 UNIT REPORT FOR COMBINATOR 3 Combinator 3 Status = ON Current Contents: No Contents. Waiting in Queue Thingamagig: EMPTY Waiting in Queue Dohickey: (Dohickey) ID# 20001 Quality: 0.83 (W) ID# 1038 Quality: 0.83 Entered: 00:02 #Recycles: 0 (X) ID# 1046 Quality: 0.83 Entered: 00:03 #Recycles: 0 (X) ID# 1047 Quality: 0.83 Entered: 00:09 #Recycles: 0 (Y) ID# 1058 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1059 Quality: 0.83 Entered: 00:12 #Recycles: 0 (Y) ID# 1060 Quality: 0.83 Entered: 00:22 #Recycles: 0 (Z) ID# 1075 Quality: 0.83 Entered: 00:12 #Recycles: 0 UNIT REPORT FOR CHECKER 1 Checker 1 Status = ON Current Contents: No Contents. Waiting in Checker 1 Input Queue: EMPTY UNIT REPORT FOR CHECKER 2 Checker 2 Status = ON Current Contents: No Contents. Waiting in Checker 2 Input Queue: EMPTY UNIT REPORT FOR CHECKER 3 Checker 3 Status = ON Current Contents: No Contents. Waiting in Checker 3 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 1 Decomposer 1 Status = ON Current Contents: No Contents. Waiting in Decomposer 1 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 2 Decomposer 2 Status = ON Current Contents: No Contents. Waiting in Decomposer 2 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 3 Decomposer 3 Status = ON Current Contents: No Contents. Waiting in Decomposer 3 Input Queue: EMPTY Contents of Dumpster: (C) ID# 1029 Quality: 0.30 Entered: 00:16 #Recycles: 0 (A) ID# 1013 Quality: 0.39 Entered: 00:30 #Recycles: 0 (X) ID# 1054 Quality: 0.73 Entered: 00:22 #Recycles: 3 (X) ID# 1100 Quality: 0.55 Entered: 00:32 #Recycles: 3 END SYSTEM REPORT