00:06 Piece 1000 Entered System. (Type A) 00:06 Piece 1001 Entered System. (Type B) 00:06 Piece 1002 Entered System. (Type B) 00:06 Piece 1003 Entered System. (Type C) 00:06 Piece 1004 Entered System. (Type C) 00:08 Piece 1005 Entered System. (Type W) 00:08 Piece 1006 Entered System. (Type W) 00:08 Piece 1007 Entered System. (Type X) 00:08 Piece 1008 Entered System. (Type Y) 00:08 Piece 1009 Entered System. (Type Y) 00:08 Piece 1010 Entered System. (Type Z) 00:12 Combinator 2 Turned ON. 00:12 Loading Combinator 2 00:14 Checker 1 Turned ON. 00:15 Combinator 1 Turned ON. 00:15 Loading Combinator 1 00:17 Removing Item From Combinator 2 00:19 Checker 2 Turned ON. 00:19 Combinator 2 Turned OFF. 00:19 Removing Item From Combinator 1 00:19 Loading Checker 2 00:19 Loading Checker 1 00:22 Piece 1011 Entered System. (Type W) 00:22 Piece 1012 Entered System. (Type W) 00:22 Piece 1013 Entered System. (Type X) 00:22 Piece 1014 Entered System. (Type Y) 00:22 Piece 1015 Entered System. (Type Y) 00:22 Piece 1016 Entered System. (Type Z) 00:22 SYSTEM REPORT SYSTEM REPORT Modeling Parameters: Thingamagig Composition: (1 Piece A) (2 Piece B) (2 Piece C) Dohickey Composition: (2 Piece W) (1 Piece X) (2 Piece Y) (1 Piece Z) Whatchamacallit Composition: (1 Thingamagig) (2 Dohickey) Combinator 1: 4 min Combinator 2: 5 min Combinator 3: 4 min Checker 1: 3 min Checker 2: 4 min Checker 3: 4 min Decomposer 1: 4 min Decomposer 2: 6 min Decomposer 3: 4 min Threshold 1: 0.88 Threshold 2: 0.86 Threshold 3: 0.87 Finished Whatcha-ma-callits: 0 Unit Reports: UNIT REPORT FOR COMBINATOR 1 Combinator 1 Status = ON Current Contents: No Contents. Waiting in Queue A: EMPTY Waiting in Queue B: EMPTY Waiting in Queue C: EMPTY UNIT REPORT FOR COMBINATOR 2 Combinator 2 Status = OFF Current Contents: No Contents. Waiting in Queue W: (W) ID# 1011 Quality: 0.85 Entered: 00:22 #Recycles: 0 (W) ID# 1012 Quality: 0.87 Entered: 00:22 #Recycles: 0 Waiting in Queue X: (X) ID# 1013 Quality: 0.95 Entered: 00:22 #Recycles: 0 Waiting in Queue Y: (Y) ID# 1014 Quality: 0.88 Entered: 00:22 #Recycles: 0 (Y) ID# 1015 Quality: 0.82 Entered: 00:22 #Recycles: 0 Waiting in Queue Z: (Z) ID# 1016 Quality: 0.99 Entered: 00:22 #Recycles: 0 UNIT REPORT FOR COMBINATOR 3 Combinator 3 Status = OFF Current Contents: No Contents. Waiting in Queue Thingamagig: EMPTY Waiting in Queue Dohickey: EMPTY UNIT REPORT FOR CHECKER 1 Checker 1 Status = ON Current Contents: (Thingamagig) ID# 10000 Quality: 0.898 (A) ID# 1000 Quality: 0.92 Entered: 00:06 #Recycles: 0 (B) ID# 1001 Quality: 0.93 Entered: 00:06 #Recycles: 0 (B) ID# 1002 Quality: 0.89 Entered: 00:06 #Recycles: 0 (C) ID# 1003 Quality: 0.84 Entered: 00:06 #Recycles: 0 (C) ID# 1004 Quality: 0.91 Entered: 00:06 #Recycles: 0 Waiting in Checker 1 Input Queue: EMPTY UNIT REPORT FOR CHECKER 2 Checker 2 Status = ON Current Contents: (Dohickey) ID# 20000 Quality: 0.903 (W) ID# 1005 Quality: 0.95 Entered: 00:08 #Recycles: 0 (W) ID# 1006 Quality: 0.89 Entered: 00:08 #Recycles: 0 (X) ID# 1007 Quality: 0.88 Entered: 00:08 #Recycles: 0 (Y) ID# 1008 Quality: 0.79 Entered: 00:08 #Recycles: 0 (Y) ID# 1009 Quality: 0.97 Entered: 00:08 #Recycles: 0 (Z) ID# 1010 Quality: 0.94 Entered: 00:08 #Recycles: 0 Waiting in Checker 2 Input Queue: EMPTY UNIT REPORT FOR CHECKER 3 Checker 3 Status = OFF Current Contents: No Contents. Waiting in Checker 3 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 1 Decomposer 1 Status = OFF Current Contents: No Contents. Waiting in Decomposer 1 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 2 Decomposer 2 Status = OFF Current Contents: No Contents. Waiting in Decomposer 2 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 3 Decomposer 3 Status = OFF Current Contents: No Contents. Waiting in Decomposer 3 Input Queue: EMPTY Contents of Dumpster: EMPTY END SYSTEM REPORT 00:22 Removing Item From Checker 1 00:23 Removing Item From Checker 2 00:26 Combinator 2 Turned ON. 00:26 Loading Combinator 2 00:28 Combinator 3 Turned ON. 00:31 Removing Item From Combinator 2 00:31 Loading Checker 2 00:35 Removing Item From Checker 2 00:35 Loading Combinator 3 00:39 Removing Item From Combinator 3 00:50 Checker 3 Turned ON. 00:50 Loading Checker 3 00:54 Removing Item From Checker 3 01:00 SIMULATION ENDED SYSTEM REPORT Modeling Parameters: Thingamagig Composition: (1 Piece A) (2 Piece B) (2 Piece C) Dohickey Composition: (2 Piece W) (1 Piece X) (2 Piece Y) (1 Piece Z) Whatchamacallit Composition: (1 Thingamagig) (2 Dohickey) Combinator 1: 4 min Combinator 2: 5 min Combinator 3: 4 min Checker 1: 3 min Checker 2: 4 min Checker 3: 4 min Decomposer 1: 4 min Decomposer 2: 6 min Decomposer 3: 4 min Threshold 1: 0.88 Threshold 2: 0.86 Threshold 3: 0.87 Finished Whatcha-ma-callits: 1 (Whatcha-ma-callit) ID# 50000 Time Completed: 00:54 Quality: 0.898 (Thingamagig) ID# 10000 Quality: 0.898 (A) ID# 1000 Quality: 0.92 Entered: 00:06 #Recycles: 0 (B) ID# 1001 Quality: 0.93 Entered: 00:06 #Recycles: 0 (B) ID# 1002 Quality: 0.89 Entered: 00:06 #Recycles: 0 (C) ID# 1003 Quality: 0.84 Entered: 00:06 #Recycles: 0 (C) ID# 1004 Quality: 0.91 Entered: 00:06 #Recycles: 0 (Dohickey) ID# 20000 Quality: 0.903 (W) ID# 1005 Quality: 0.95 Entered: 00:08 #Recycles: 0 (W) ID# 1006 Quality: 0.89 Entered: 00:08 #Recycles: 0 (X) ID# 1007 Quality: 0.88 Entered: 00:08 #Recycles: 0 (Y) ID# 1008 Quality: 0.79 Entered: 00:08 #Recycles: 0 (Y) ID# 1009 Quality: 0.97 Entered: 00:08 #Recycles: 0 (Z) ID# 1010 Quality: 0.94 Entered: 00:08 #Recycles: 0 (Dohickey) ID# 20001 Quality: 0.893 (W) ID# 1011 Quality: 0.85 Entered: 00:22 #Recycles: 0 (W) ID# 1012 Quality: 0.87 Entered: 00:22 #Recycles: 0 (X) ID# 1013 Quality: 0.95 Entered: 00:22 #Recycles: 0 (Y) ID# 1014 Quality: 0.88 Entered: 00:22 #Recycles: 0 (Y) ID# 1015 Quality: 0.82 Entered: 00:22 #Recycles: 0 (Z) ID# 1016 Quality: 0.99 Entered: 00:22 #Recycles: 0 Unit Reports: UNIT REPORT FOR COMBINATOR 1 Combinator 1 Status = ON Current Contents: No Contents. Waiting in Queue A: EMPTY Waiting in Queue B: EMPTY Waiting in Queue C: EMPTY UNIT REPORT FOR COMBINATOR 2 Combinator 2 Status = ON Current Contents: No Contents. Waiting in Queue W: EMPTY Waiting in Queue X: EMPTY Waiting in Queue Y: EMPTY Waiting in Queue Z: EMPTY UNIT REPORT FOR COMBINATOR 3 Combinator 3 Status = ON Current Contents: No Contents. Waiting in Queue Thingamagig: EMPTY Waiting in Queue Dohickey: EMPTY UNIT REPORT FOR CHECKER 1 Checker 1 Status = ON Current Contents: No Contents. Waiting in Checker 1 Input Queue: EMPTY UNIT REPORT FOR CHECKER 2 Checker 2 Status = ON Current Contents: No Contents. Waiting in Checker 2 Input Queue: EMPTY UNIT REPORT FOR CHECKER 3 Checker 3 Status = ON Current Contents: No Contents. Waiting in Checker 3 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 1 Decomposer 1 Status = OFF Current Contents: No Contents. Waiting in Decomposer 1 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 2 Decomposer 2 Status = OFF Current Contents: No Contents. Waiting in Decomposer 2 Input Queue: EMPTY UNIT REPORT FOR DECOMPOSER 3 Decomposer 3 Status = OFF Current Contents: No Contents. Waiting in Decomposer 3 Input Queue: EMPTY Contents of Dumpster: EMPTY END SYSTEM REPORT