Posted by Dave Longley on April 22, 2001 at 15:26:31:
Apparently, the loop or whatever device is used to produce the test data logs runs through its list/queue of animals until it reaches the size of list/queue....whenever a creature runs out of energy (namely grendels), it doesn't account for the list/queue's size decreasing by the amount of dead animals. So we can see that animals are failing to move because the loop ends and they then move first on the next tick. Since we aren't getting a response to this, I think we should recognize this problem and look around it when we are comparing logs.
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