Posted by Nadine on April 18, 2001 at 23:51:02:
In Reply to: Ecosystem constructor posted by Michael Narayan on April 18, 2001 at 21:52:04:
In case you ever have to pass the Ecosystem object around or return it you should implememt a copy constructor. The assignment op is good parctice (not sure of what the use is at the moment, there are voices in my head...)
Hope that helps
: Obviously we need a destructor for our ecosystem since it contains dynamic refrences to creatures (even if those are stored in an STL container). But my question is do we also need a copy constructor and overloaded equals even though there is no chance either would be used.
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