Posted by William D McQuain on April 17, 2001 at 17:43:51:
In Reply to: Moving and dying.... posted by Tyler Woods on April 17, 2001 at 16:58:17:
Officially this is a "don't care"... as you say it doesn't affect the subsequent simulation at all. The only question is whether you'd say the creature moved on that tick.
As I see it, a "tick" is the end of a time interval (tick - 1, tick]. The creature begins its update at tick - 1 + epsilon and ends it at tick. So, really in your scenario the creature probably drops dead with its back end in one square and its front end in another... I don't want to think about it any more...
: It costs a creature 1 energy point to exist a single moment. It also costs a creature a single energy point to move 1 time. Are both of these separate cases in which a creature can die? (i.e. when my creatures lives for a moment and loses all his energy, does he die then and there, or does he move as well and die in the next location). The only reason I ask is because although this will have no effect on the rest of the simulation (he won't eat anything right?) the output of the movement command will be logged if I let him move after he's died. I didn't see anything in the spec about this (but I could have missed it). Thanks.
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