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CS 1705 Library | |||||||||
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| Packages that use cs1705.adventure | |
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| cs1705.adventure | This package provides all of the course-specific classes based on the "World of Zuul" adventure game example from Chapter 7 of Objects First with Java by Michael Kolling and David Barnes. |
| Classes in cs1705.adventure used by cs1705.adventure | |
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| Command
This class is an abstract superclass for all command classes in the game. |
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| CommandWords
This class holds a collection of all command words known to the game. |
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| Parser
This parser reads user input and tries to interpret it as an "Adventure" command. |
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| Player
This class represents a player in an adventure game. |
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| Room
Represents one location in the scenery of an adventure game. |
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Last updated: Wed, Apr 1, 2009 12:29 AM EDT | |||||||||
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