CS 1705 Library

Uses of Package
cs1705.adventure

Packages that use cs1705.adventure
cs1705.adventure This package provides all of the course-specific classes based on the "World of Zuul" adventure game example from Chapter 7 of Objects First with Java by Michael Kolling and David Barnes. 
 

Classes in cs1705.adventure used by cs1705.adventure
Command
          This class is an abstract superclass for all command classes in the game.
CommandWords
          This class holds a collection of all command words known to the game.
Parser
          This parser reads user input and tries to interpret it as an "Adventure" command.
Player
          This class represents a player in an adventure game.
Room
          Represents one location in the scenery of an adventure game.
 


Last updated: Wed, Apr 1, 2009 • 12:29 AM EDT

Copyright © 2009 Virginia Tech.