CS 1705 Library

Uses of Class
cs1705.adventure.Room

Packages that use Room
cs1705.adventure This package provides all of the course-specific classes based on the "World of Zuul" adventure game example from Chapter 7 of Objects First with Java by Michael Kolling and David Barnes. 
 

Uses of Room in cs1705.adventure
 

Methods in cs1705.adventure that return Room
 Room Player.getCurrentRoom()
          Return the current room for this player.
 Room Room.getExit(String direction)
          Return the room that is reached if we go from this room in direction "direction".
 

Methods in cs1705.adventure with parameters of type Room
 void Player.setCurrentRoom(Room room)
          Set the current room for this player.
 void Room.setExit(String direction, Room neighbor)
          Define an exit from this room.
 


Last updated: Wed, Apr 1, 2009 • 12:29 AM EDT

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