CS 1705 Library

Uses of Class
cs1705.adventure.Command

Packages that use Command
cs1705.adventure This package provides all of the course-specific classes based on the "World of Zuul" adventure game example from Chapter 7 of Objects First with Java by Michael Kolling and David Barnes. 
 

Uses of Command in cs1705.adventure
 

Subclasses of Command in cs1705.adventure
 class GoCommand
          Implementation of the 'go' user command for adventure games.
 class HelpCommand
          Implementation of the 'help' user command for adventure games.
 class QuitCommand
          Implementation of the 'quit' user command for adventure games.
 

Methods in cs1705.adventure that return Command
 Command CommandWords.get(String word)
          Given a command word, find and return the matching command object.
 Command Parser.getCommand()
          Get the next command from the input sequence.
 

Methods in cs1705.adventure with parameters of type Command
 void CommandWords.addCommand(String word, Command command)
          Add (or replace) a command word.
 


Last updated: Wed, Apr 1, 2009 • 12:29 AM EDT

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