// amstuff.h Interface file for Amulet functions #ifndef AMSTUFF_H #define AMSTUFF_H /******************************************************************************* // MODULE NAME: AmStuff // INTERFACE FILE: amstuff.h // IMPLEMENTATION FILE: amstff.cpp // // PURPOSE: To provide the functions which control the Amulet GUI objects used // in the implementation of the BAM program // // FUNCTIONS: Name Purpose // DoAmuletStuff Create objects & start Amulet code // InitMenus Create menu bar object // InitTopFields Create screen field object // InitBottomFields Create screen field object // InitScoresTable Create screen table object // UpdateAllObjects Re-evaluate contents of screen objects // ClearAllObjects Empty contents of screen objects // // REVISED: 4/29/1999 by Amy Langill *2B *******************************************************************************/ void DoAmuletStuff(); void UpdateAllObjects(); void ClearAllObjects(); #endif